![]() Naturally, I began to look at OpenGL, with its advantages being multi-platform and well-documented. ![]() ![]() u/vansterdam_city on r/cscareerquestions To me (and probably anyone who’s also looking to get into graphics), here’s a great source of motivation:Ĭomputer graphics is one of the most bad ass, algorithmically and mathematically challenging fields you can do in Computer Science. After getting a taste of the basics of 3D in Blender and Unity, it seems like the logical next step is to learn to program using a graphics API in order to understand what those software truly abstracts away form us. ![]() One of my goals in the foreseeable future is to really delve into the world of 3D programming.
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